Its official. After days of rumours and speculation. The “sequel” to the magnificent Tomb Raider (2013) is coming to Steam on the 28th of January. Rise of the Tomb Raider, fresh from its sales mauling on the Xbone, (mainly thanks to Fallout 4) will be unleashed on PC.
A companion piece to Jools Watsham article over on Gamasutra, where he expresses his feelings regarding the current state of game reviews. Here is my ten pence worth and counterpoint.
2015 was a great year for gaming. 2016, by all accounts will be even better. Whilst some AAA titles will flounder , the sheer volume of small “indie” games will hopefully cater to even the most jaundiced of tastes. I’m personally looking forward to the new Tombraider, Dishonored and Firewatch.
I was going to update my aging video card early in 2016. But after reading this great article, I’m gonna hold off. If all goes to plan, 2016 will deliver a quantum leap in both graphic horse power and price point. I hope all goes well for AMD in this endeavour, it keeps Nvidia on their toes.
Not all these games came out in ‘16. There’s no numbering hierarchy. More a gaming journal of what I enjoyed over the past year. Please forgive the typo’s and mangled grammar as usual.
This is new feature for the blog, where I combine a few news articles germane to a common theme. The first is the feel good vibes coming from the release of Cities Skylines. Continue reading
Unreal Tournament Art Team Members Chris Perna, Josh Marlow and Rick Kohler take us through the development of the newly released Outpost 23 map. The team shows never-seen-before concept art and screenshots and talk about the different iterations of the level.