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Tag Archives: Indie
Pictopix Review
Like a solid logic puzzler. I do. So when happened upon Pictopix, a Nonogram title with built Steam workshop support, I had to check it out. Here are my thoughts.
Sky Rogue Review
Another day, another game gets the roguelike treatment. This time it’s a retro styled Ace Combat affair. Is it a Kenny Loggins success or just a bit bobbins?
Rez Infinite PC Review
A suprise release on Steam caught everbody off guard. The classic on rails shooter Rez Infinite finally comes to PC. Does it live up to its legacy?
Yooka Laylee Review
Playtonic has finally delivered their hugely successful kickstarter game. Is it a poison chalice or sweet sweet red wine?
Darkwood Review
“If you go down in the woods today you’re sure of a big surprise” Takes on a whole new meaning by entering the Darkwoods. Are you up the challenge?
Tangledeep Preview
Has the definite classic roguelike finally arrived on PC? Read on to find out.
Swap Blocks Review
Are you a fan of Puzzlers? The match 3 variety with that “one more go” addictiveness. Well, I might just have the very game to quell your fever.
Low Magic Age Early Access Preview
Low Magic Age came to my attention via the new recommendation algorithm that Steam has implemented. It was immediately added to my wishlist. My interest was peaked by the beautiful clean UI, Which is uncommon for this level of game. It shows that the developer is no Unity asset muppet and knows a thing or two for simple yet classic user interfaces. For a sole developer to create such a beast as a TRPG takes some doing. I applaud anybody who’s willing to take on this herculean task.
The Long Tail
The art of the “long tail”. An essay in support. The first time I came across this description was at the time of the sales age threads on the Neogaf forum. This was in the heady days of the Nintendo DS console, where games would, with little PR support, spend weeks/years in the charts, racking up massive sales. Commentators would wonder at how this was achieved. In Nintendo case, it was pretty easy to realise it was just down to quality software. Their stewardship of their key franchises has always been excellent. Games well crafted and eminently replayable, reap the rewards in the long run.